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Introduction to Layers

The Studio Artist 4 canvas supports multiple layers. This post will discuss the various features associated with layers.

Coloring MSG Attractors

The example above shows the output of a MSG preset that consists of 3 different MSG chaotic attractor processors composited together into a single colorized image. This post will discuss different coloring strategies you can use to build colorized MSG chaotic attractor presets. 

Vector Drawing in the Paint Synthesizer

 
The classic paint synthesizer was originally designed to draw with raster paint applied to vector paths. Some limited options for anti-aliased vector drawing that bypasses the traditional raster paint engine have been added to the v4 classic paint synthesizer. This post will explain the various vector and raster-vector hybrid drawing options in more depth.

Understanding the Classic Paint Synthesizer

The purpose of this guide is to help you get started understanding the Studio Artist Classic Paint Synthesizer. We’ll cover some of the design philosophy behind the paint synthesizer as well as provide an overview of some of it’s wide range of different features.

4.0 Notes for Owners of Previous Versions

Studio Artist 4 is a complete rewrite from the ground up of the old Studio Artist code base. By doing so, we were able to modernize the underlying code, which will serve as a solid foundation for future development. The new code runs native on both Apple Intel and PPC architectures. The new code is [...]