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	<title>Comments for Studio Artist Tips</title>
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	<description>Technical Tips and Help for Studio Artist 4 Users</description>
	<lastBuildDate>Wed, 07 Jul 2010 03:25:13 -0600</lastBuildDate>
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		<title>Comment on Movie Layer Overview by Studio Artist Tips &#187; Hand Paint Touchup to an Existing Movie File</title>
		<link>http://www.synthetik.com/tips/wordpress/2009/05/movie-layers/comment-page-1/#comment-124</link>
		<dc:creator>Studio Artist Tips &#187; Hand Paint Touchup to an Existing Movie File</dc:creator>
		<pubDate>Wed, 07 Jul 2010 03:25:13 +0000</pubDate>
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		<description>[...] An Overview of Movie Layers is available here. [...]</description>
		<content:encoded><![CDATA[<p>[...] An Overview of Movie Layers is available here. [...]</p>
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		<title>Comment on Sequential Keyframe Recording by Studio Artist Tips &#187; Hand Paint Touchup to an Existing Movie File</title>
		<link>http://www.synthetik.com/tips/wordpress/2010/07/sequential-keyframe-recording/comment-page-1/#comment-123</link>
		<dc:creator>Studio Artist Tips &#187; Hand Paint Touchup to an Existing Movie File</dc:creator>
		<pubDate>Wed, 07 Jul 2010 02:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthetik.com/tips/wordpress/?p=1357#comment-123</guid>
		<description>[...] Sequential Keyframe Recording  [...]</description>
		<content:encoded><![CDATA[<p>[...] Sequential Keyframe Recording  [...]</p>
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		<title>Comment on Encapsulated Bezier Keyframe Paint Animation by Studio Artist Tips &#187; Sequential Keyframe Recording</title>
		<link>http://www.synthetik.com/tips/wordpress/2009/05/encapsulated-bezier-keyframe-paint-animation/comment-page-1/#comment-122</link>
		<dc:creator>Studio Artist Tips &#187; Sequential Keyframe Recording</dc:creator>
		<pubDate>Tue, 06 Jul 2010 00:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthetik.com/tips/wordpress/?p=675#comment-122</guid>
		<description>[...] An alternative approach to building keyframe animations is to encapsulate bezier paths in a single paint action step. An advantage of this kind of animation approach is that you can not worry about matching up paint strokes when initially constructing your sketches. You just generate a series of sketches, and then use PASeq Timeline menu commands after the fact to normalize stroke count and auto-associated neighboring paint strokes across keyframes to build smooth animations. For more information on this alternative approach to building a paint animation check out this tip. [...]</description>
		<content:encoded><![CDATA[<p>[...] An alternative approach to building keyframe animations is to encapsulate bezier paths in a single paint action step. An advantage of this kind of animation approach is that you can not worry about matching up paint strokes when initially constructing your sketches. You just generate a series of sketches, and then use PASeq Timeline menu commands after the fact to normalize stroke count and auto-associated neighboring paint strokes across keyframes to build smooth animations. For more information on this alternative approach to building a paint animation check out this tip. [...]</p>
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		<title>Comment on Introduction to Paint Action Sequences by Studio Artist Tips &#187; Sequential Keyframe Recording</title>
		<link>http://www.synthetik.com/tips/wordpress/2010/04/introduction-to-paint-action-sequences/comment-page-1/#comment-121</link>
		<dc:creator>Studio Artist Tips &#187; Sequential Keyframe Recording</dc:creator>
		<pubDate>Tue, 06 Jul 2010 00:17:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthetik.com/tips/wordpress/?p=1246#comment-121</guid>
		<description>[...] Introduction to Paint Action Sequences  [...]</description>
		<content:encoded><![CDATA[<p>[...] Introduction to Paint Action Sequences  [...]</p>
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		<title>Comment on Movie Processing with Temporal Image Operations by Studio Artist Tips &#187; Temporal Ip Op Introduction</title>
		<link>http://www.synthetik.com/tips/wordpress/2010/01/movie-processing-with-temporal-image-operations/comment-page-1/#comment-120</link>
		<dc:creator>Studio Artist Tips &#187; Temporal Ip Op Introduction</dc:creator>
		<pubDate>Fri, 25 Jun 2010 00:42:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthetik.com/tips/wordpress/?p=1075#comment-120</guid>
		<description>[...] A tutorial tip on how to process an entire movie file with a temporal image operation effect is available here. [...]</description>
		<content:encoded><![CDATA[<p>[...] A tutorial tip on how to process an entire movie file with a temporal image operation effect is available here. [...]</p>
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		<title>Comment on PASeq Editor Options by Studio Artist Tips &#187; Introduction to Paint Action Sequences</title>
		<link>http://www.synthetik.com/tips/wordpress/2010/04/paseq-editor-options/comment-page-1/#comment-109</link>
		<dc:creator>Studio Artist Tips &#187; Introduction to Paint Action Sequences</dc:creator>
		<pubDate>Thu, 29 Apr 2010 21:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthetik.com/tips/wordpress/?p=1335#comment-109</guid>
		<description>[...] PASeq Editor Options  [...]</description>
		<content:encoded><![CDATA[<p>[...] PASeq Editor Options  [...]</p>
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		<title>Comment on Introduction to Paint Action Sequences by Studio Artist Tips &#187; PASeq Editor Options</title>
		<link>http://www.synthetik.com/tips/wordpress/2010/04/introduction-to-paint-action-sequences/comment-page-1/#comment-108</link>
		<dc:creator>Studio Artist Tips &#187; PASeq Editor Options</dc:creator>
		<pubDate>Thu, 29 Apr 2010 21:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthetik.com/tips/wordpress/?p=1246#comment-108</guid>
		<description>[...] Introduction to Paint Action Sequences  [...]</description>
		<content:encoded><![CDATA[<p>[...] Introduction to Paint Action Sequences  [...]</p>
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		<title>Comment on PASeq Preference Options by Studio Artist Tips &#187; Introduction to Paint Action Sequences</title>
		<link>http://www.synthetik.com/tips/wordpress/2010/04/paseq-preference-options/comment-page-1/#comment-107</link>
		<dc:creator>Studio Artist Tips &#187; Introduction to Paint Action Sequences</dc:creator>
		<pubDate>Thu, 29 Apr 2010 20:13:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthetik.com/tips/wordpress/?p=1324#comment-107</guid>
		<description>[...] PASeq Preference Options  [...]</description>
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		<title>Comment on Introduction to Paint Action Sequences by Studio Artist Tips &#187; PASeq Preference Options</title>
		<link>http://www.synthetik.com/tips/wordpress/2010/04/introduction-to-paint-action-sequences/comment-page-1/#comment-106</link>
		<dc:creator>Studio Artist Tips &#187; PASeq Preference Options</dc:creator>
		<pubDate>Thu, 29 Apr 2010 20:10:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthetik.com/tips/wordpress/?p=1246#comment-106</guid>
		<description>[...] Introduction to Paint Action Sequences  [...]</description>
		<content:encoded><![CDATA[<p>[...] Introduction to Paint Action Sequences  [...]</p>
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		<title>Comment on Movie Processing Strategies by Studio Artist Tips &#187; Introduction to Paint Action Sequences</title>
		<link>http://www.synthetik.com/tips/wordpress/2010/01/movie-processing-strategies/comment-page-1/#comment-105</link>
		<dc:creator>Studio Artist Tips &#187; Introduction to Paint Action Sequences</dc:creator>
		<pubDate>Thu, 29 Apr 2010 04:12:40 +0000</pubDate>
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		<description>[...] Building more elaborate movie processing effects involves designing an appropriate paint strategy to create a particular aesthetic effect and then implementing it in a recorded PASeq. There&#8217;s a multi-part tutorial series that details how to build movie processing paint strategies available here. [...]</description>
		<content:encoded><![CDATA[<p>[...] Building more elaborate movie processing effects involves designing an appropriate paint strategy to create a particular aesthetic effect and then implementing it in a recorded PASeq. There&#8217;s a multi-part tutorial series that details how to build movie processing paint strategies available here. [...]</p>
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