Categories

Creating a Morph Animation

This tip will discuss how to create a morph animation from a series of still images. Older versions of Studio Artist used the old Timeline Animation op mode functionality to generate morphs. Morphs are now created in v4 using a single Morph Context in a Paint Action Sequence.

What to do with Bezier Paths

Each Studio Artist layer has an associated bezier path frame. The bezier path frame is a buffer for bezier vector paths.  Studio Artist has a unique internal graphics model for paint strokes that paints raster paint over vector paths.  The nice thing about vector paths is that they are resolution independent and in the case [...]

PASeq Contexts

Studio Artist 4 has a new Paint Action Sequence (PASeq) feature called Contexts. PASeq Contexts can be recorded as individual action steps in a PASeq. Contexts can be used to record source, content, bezier, warp, morph, and filtering keyframes within a PASeq.  
Contexts provide an easy to use way to replace a large amount of [...]